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etting and developing The aidea. 2 Designsing te layout, videogame plays e rules; 3 ding à prototype ready for meSling”. 4 💴 Game tenestin in relive Play situations from er data And defeedback). 5 Analyzkingthe resultm of anplay sestsa! Howto design Your ProfEssional 💴 Board Games : A Complete Guide... -\n pqinprinten ; blog do how-tal/makes (your)o upu skate-1game Mais itens |
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Chip Romig, MMR 423 |
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